count=0;var picOff=new Array();var picOn=new Array();picClick=new Array();function TurnOn1(num,addpic){	eval("picV"+num+"=new Image()");	eval("picV"+num+".src='"+picOn[num]+"'");	eval("document.pic"+num+"a.src=picV"+num+".src");	// This is the added code that turns ON the 'additional' icon picture for each rollover. For ease, the code	// assumes that the lit verion of the image is addpic + 2.gif	if (eval("document."+addpic)==null) return;	eval("document."+addpic+".src = 'images/"+addpic+"2.gif'")}function TurnOff1(num1,addpic){	eval("picZ"+num1+"=new Image()");	eval("picZ"+num1+".src='"+picOff[num1]+"'");	eval("document.pic"+num1+"a.src=picZ"+num1+".src");	// This is the added code that turns OFF the 'additional' icon picture for each rollover. For ease, the code	// assumes that the dim verion of the image is addpic + 1.gif	if (eval("document."+addpic)==null) return;	eval("document."+addpic+".src = 'images/"+addpic+"1.gif'")}// Tested that this works but, unless a person is on a very slow connection they won't really be able to see// the click down image very well or very long as the page is going to transition immediately to the link destination...function ClickImage(num1){	eval("picZ"+num1+"=new Image()");	eval("picZ"+num1+".src='"+picClick[num1]+"'");	eval("document.pic"+num1+"a.src=picZ"+num1+".src");}// Function that builds the hover button. I added the 'addpic' pass in.  Stands for "Additional Picture", or basically the // addiitional image you'd like to highlight/dim.   This function does nothing with addpic, it merely passes the name through// to the support functions TurnOn and TurnOff.function rollover(picoff1,picon1,picclick,url,extra,addpic){	picOff[count]=picoff1;	picOn[count]=picon1;	picClick[count]=picclick;	document.write("<a href='"+url+"' onclick='ClickImage("+count+")' onmouseover=TurnOn1("+count+",'"+addpic+"') onmouseout=TurnOff1("+count+",'"+addpic+"') "+extra+"><img src='"+picoff1+"' border=0 name='pic"+count+"a'></a>");	TurnOn1(count);	TurnOff1(count);count++;}